Unreal Engine 5 Course: Create Games in UE5 & Blender
Learn how to develop games in Unreal Engine 5 and to create assets in Blender with this project-based course!
Start LearningWhat You'll Learn
- The principles of game development
- The organizational tools that will help you in the production process
- The process of level prototyping in Unreal Engine 5
- The processes behind the player feedback design
- Everything behind character creation
- How to plan and prepare your pre-production stages
- How to gather references and create asset lists
- Everything behind blueprint scripting
- How to work with Blender
- How to create 3D assets for games
- How to create tilesets and props
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About The Course
Learn how to design and build video games from start to finish with Blender and Unreal Engine 5! Have you ever wanted to bring your own game ideas to life? Whether you’re a gamer curious about how your favorite worlds are built, a hobbyist hoping to create a passion project, or someone looking to start a career in game development - this course is for you. In this course, you’ll learn how to design and develop a full video game from scratch using Unreal Engine 5 and Blender. You’ll begin with the basics of game design, planning your game’s layout, building levels, and using Blueprint scripting to make everything interactive. Then, you’ll move on to 3D asset creation in Blender, including modeling, sculpting, retopology, UV unwrapping, and texturing. You’ll even learn how to create and rig your own characters and animate them using Mixamo.
By the end, you’ll have built a fully functional and visually polished game prototype, and picked up all the essential skills to keep building on your own. Our instructor has years of experience in game development, 3D art, and teaching, and the carefully structured syllabus is made to guide you every step of the way. Each section includes examples shown and explained on screen, so you can follow along, practice, and create your own original game. That’s why this is the only Unreal Engine and Blender course you’ll ever need to start making your own video games like a pro. Ready to turn your ideas into a real game? Let’s build something amazing together.
Curriculum
5 chapters · 95 lectures · 31 hours of content
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